Here is proof to my claim that it is possible to make a simple bowling game, in Unity, within 10 minutes, completely from scratch! It isn’t a very good one, but you can aim your balls, launch them and knock down some pins. It’s a bowling game! This is not intended as a tutorial video at all.
I demonstrate how to make a basic interactive experience with Unity 3D in less than 20 minutes! The original goal was to create a simple bowling game in 10 minutes, but I couldn’t resist the urge to stop and explain what I was doing. We didn’t end up with a bowling game, lol. So here we are. I’ve listed some key time indices and annotated them with titles. So if you want to, you can google the terms and study them in more depth. Source code also included. :)
The storm has come! This is just me launching my personal blog. I’ll be posting some random stuff here that hopefully give people a bit of a laugh or make them think for a bit. This first post is somewhere in the middle – it’s a couple of tutorial videos aimed at Unity3D beginners:
I try to focus on the main ideas behind Unity to accelerate the progress of beginners. Keep an eye out for more videos, I intend for this to be a series covering several topics.